Deal or No Deal

By Amy Dimmerling  •

Grade Level
9-11
Subject Area
Mathematics
Duration
One 80-minute class period OR one 40-minute class period
Background Knowledge

Students should:
1) have basic probability and statistic skills
2) know how to manipulate percentages

Author
Amy Dimmerling
 
Summary
This activity requires students to use their skills in probability and statistics to play the game Deal or No Deal. Students will take turns being the contestants, banker, and statistician. Each role has different goals, but all use math skills.
 
Objectives

1. Students will be able to use their knowledge of probability to determine when they have the best deal.
2. Students will use their knowledge of percentages and averages to calculate the banker's offer.
3. Students will use their knowledge of statistics to create stats for the game.

 
Materials Required

Handouts
Deal or No Deal Video
TV/VCR
Names of students on slips of paper
Bowl
Paper or card stock to make cases and dollar amounts
Laptop (2) (Optional)
Projector (Optional)
Excel file (Optional)

 
Ohio Standards

Mathematics

Data Analysis and Probability Standard

  • Grade 10
    Differentiate and explain the relationship between the probability of an event and the odds of an event, and compute one given the other.
  • Grade 11
    Analyze and interpret univariate and bivariate data to identify patterns, note trends, draw conclusions, and make predictions.
    Examine statements and decisions involving risk.
Documents

Lesson Plan worddoc

Lesson Plan(One Page)Powerpoint

Evaluation worddoc

Excel File for Banker excelfile

HandoutPowerpoint

Handout KeyPowerpoint

Student Work worddoc

Reflections worddoc

All Documents and Pictures zipfile