In this demo, you will see a carton model animated by bone
controled skeleton. Vertex Shader is used to render the skinned
mesh in real time. The model and animation are exported from
3DS MAX by my exporter.
How to use:
1. if you don't have Direct3D 8.1, download
from Microsoft
2. unzip Doctor.zip to a directory, and double click SkinnedMesh.exe